v1.3 Progress Unbound


Hello again I've made some changes to SHIV to make it feel smoother to play as a whole. 

Changes

Removal of Progression and Ranks of Equipment.

When I have run SHIV I have skipped over Rank 0. After thinking on it, I think it might be better to remove progression and let players have all of the cool things right at the beginning.

Page 2 – “Each player makes their Vagrant together by….”

It was not clearly spelled out that character creation should be a group effort.

Page 3 – “Each Equipment has an Effective Range (ER), the maximum distance at which Vagrants can use the Equipment.”

Making Effective Range feel less ridged

Page 3 – “Vagrants are defined by the Equipment they own. This Equipment has been made by them and honed specifically for their use. Vagrants can have only 2 Equipment at one time.”

Following the removal of Progression section I had to clean up the text here.

Page 4 - Rod -- Flame Arrow

"Make a Magic roll to cause one Enemy in Far range to take 1 damage, and then burn for 1 damage at the start of its next turn."

Less words on Flame Arrow text, same old destruction.

Files

Shiv v1.3.pdf 19 MB
5 hours ago

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