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SHIV

SHIV

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Devlog

  • v1.5 Principles, New Enemies & Combat Guidance
    June 01, 2026 by megaflare0
    Hey there Vagrants! Another big update here for SHIV so gonna get striaght into the changes. Thanks for your support of the game so far. Removed Safety Tools and added Guiding Principles section. Chan... Continue reading
  • v1.4 Elfgame now has Art
    December 15, 2025 by megaflare0
    Hey there folks SHIV has Vagrant art! All done by the amazingly talented Kilian Croghan. ( https://kscartwork.com/index.html ) I hope these pieces help give you an image of your own Vagrant and their... Continue reading
  • v1.3 Progress Unbound
    October 11, 2025 by megaflare0
    1
    Hello again I've made some changes to SHIV to make it feel smoother to play as a whole. Changes Removal of Progression and Ranks of Equipment. When I have run SHIV I have skipped over Rank 0. After th... Continue reading
  • v1.2 The Big Update
    April 08, 2025 by megaflare0
    The Big one so im just gonna jump right into it: New look and proper editing done! Defined Skills a bit more in depth Removed “ Very Close ” and “ Very Far ” ranges Removed feet from movement... Continue reading
  • v1.1.5 The Clarity Update
    January 23, 2025 by megaflare0
    2
    Hey there y'all, Made a few clarifications and grammatical fixes. Defined Effective Range (ER) as “the distance at which Vagrants can use the Equipment.” Added to the Death section “On a success... Continue reading
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