
SHIV
A downloadable game
Sharpen your blade and become a Vagrant for coin or glory.
SHIV is a high fantasy rules-lite tabletop roleplaying game about roving through a magic-filled world and solving problems for others.
Don't fight alone!
The action in SHIV is for 3-5 players plus a GM (Game Master). Together forge your story in one-shots or 4 to 10 session campaigns.
What's inside?
- Simple Core Rules -- 7 Pages of easy to digest gameplay based around a 3-stat d8 & 2d10 Roll-under system.
- Lightning fast Character Creation -- Make your character in up to 5 minutes.
- No Classes -- Use Equipment and Magic with no restrictions.
- Nimble Combat -- Deal fixed damage values and roll to dodge.
- Easy to Prep -- As a GM, run one-line Enemy stat blocks with ease.
- GM Tool Kit -- A concise section of prep rules and guides aimed to help you run the game.
Inspirations
SHIV is inspired by Punkzines, DIY culture, Final Fantasy Tactics Advance, Dorohedoro, and Gachiakuta. It mechanically pays homage to Yochai Gal's Cairn and Chris McDowall's Into the Odd.
Character Sheets
Google Sheets Character Sheet-- simply Flie > Make a Copy.
Printable Sheet -- Downloadable with game.
| Status | Released |
| Category | Physical game |
| Rating | Rated 5.0 out of 5 stars (5 total ratings) |
| Author | megaflare0 |
| Tags | Fantasy, microlite, Narrative, No AI, nsr, OSR, poc-made, rules-lite, Tabletop, tabletop-role-playing-game |
| Content | No generative AI was used |
Purchase
In order to download this game you must purchase it at or above the minimum price of $10 USD. You will get access to the following files:
Exclusive content
Support this game at or above a special price point to receive something exclusive.
Community Copies
Community copies are available for free to anyone who can't afford to buy the game. If you can, give this game a rating and share your thoughts on it.
Development log
- v1.4 Elfgame now has Art95 days ago
- v1.3 Progress UnboundOct 11, 2025
- v1.2 The Big UpdateApr 08, 2025
- v1.1.5 The Clarity UpdateJan 23, 2025


Comments
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I am so impressed by the conciseness of the rule book! I have been slowly working my way through organizing my collection of ttrpgs from charity bundles, and a lot of the time when a rulebook is on the shorter end, it acts as more of a framework than an actually playable game, and the author comes off as indecisive. This is not the case in Shiv. You knew the game you wanted to make, and laid everything out to play it so succinctly
My goal with SHIV was to pack in enough to get folks into play without overwhelming them. Really glad that came across well!